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The Robot Who Knew Too Much
Book #3 of Franken-Sci High
By Mark Young
Created by Mark Young / Illustrated by Mariano Epelbaum
Table of Contents
About The Book
The fun continues at Franken-Sci High in this third book in a wacky series created with The Jim Henson Company.
Franken-Sci High is the only school in the world for aspiring mad scientists and it’s located on a craggy island in the Bermuda Triangle, of course! While some mad scientists are power-hungry maniacs, the school was founded in 1536 as a refuge for generations of brilliant—and sometimes eccentric—young minds. Students are encouraged to use their brainpower for good, but the teachers accept that some kids will want to take over the world…and the school cafeteria.
When his robot friend, Theremin Rozika, aces a test that he was really nervous about, Newton Warp is surprised to see that his friend looks sad instead of happy. Theremin’s father programmed him to never be smarter than his dear old dad: If Theremin begins to do well in one area of study, he immediately fails every other subject. So Newton and his friend Shelly Ravenholt attempt to reprogram Theremin, with disastrous results. Instead of making Theremin smarter, they accidentally make him speak in Pig Latin! They’re forced to contact Theremin’s father, Dr. Rozika, to repair their friend’s code. Can they also convince him to give Theremin the freedom to succeed?
TM & © 2020 The Jim Henson Company
Franken-Sci High is the only school in the world for aspiring mad scientists and it’s located on a craggy island in the Bermuda Triangle, of course! While some mad scientists are power-hungry maniacs, the school was founded in 1536 as a refuge for generations of brilliant—and sometimes eccentric—young minds. Students are encouraged to use their brainpower for good, but the teachers accept that some kids will want to take over the world…and the school cafeteria.
When his robot friend, Theremin Rozika, aces a test that he was really nervous about, Newton Warp is surprised to see that his friend looks sad instead of happy. Theremin’s father programmed him to never be smarter than his dear old dad: If Theremin begins to do well in one area of study, he immediately fails every other subject. So Newton and his friend Shelly Ravenholt attempt to reprogram Theremin, with disastrous results. Instead of making Theremin smarter, they accidentally make him speak in Pig Latin! They’re forced to contact Theremin’s father, Dr. Rozika, to repair their friend’s code. Can they also convince him to give Theremin the freedom to succeed?
TM & © 2020 The Jim Henson Company
Excerpt
Chapter 1: The Future Is Funky
About The Illustrator
Mariano Epelbaum is an illustrator and character designer form Buenos Aires. He enjoys trying different styles of illustration, as he is inspired by each project he works on. Mariano worked as art director and character designer on the animated movie Underdogs. He has published books in the US, Spain, Argentina, and Puerto Rico. When he’s not working, he likes playing with his two daughters, watching movies, and going for outdoor walks. Visit him online at Mariano.ArtStation.com.
Product Details
- Publisher: Simon Spotlight (April 28, 2020)
- Length: 176 pages
- ISBN13: 9781481491365
- Ages: 8 - 12
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High Resolution Images
- Book Cover Image (jpg): The Robot Who Knew Too Much Trade Paperback 9781481491365
- Author Photo (jpg): Mark Young © Mark Young(0.1 MB)
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